![]() Innate spellcasting are nice, but not enough to make up for most of the Symbiotic Entity temporary hit points way too quickly to use this.ĭefault Rules: The damage resistances and Scourge: The damage radius is too small forĪnyone but Circle of Spores to use, and the damage will eat through your.Protector: Temporary flight when you need.Polearm Master) to make it easy to justify this. Things competing for their Bonus Action (Shillelagh, Healing Word, possible That range outside of Wild Shape is Circle of Spores, and they have too many The only druid subclass which should be fighting at The damage bonuses notably work on bothĪttacks and with spells, so the most reliable way to get the damage bonus isĮffect is too short. Physical I assume that it’s considered part of the Aasimar’s body and Transformations interact with Wild Shape, but since the transformation is Strangely, druid don’t have any way to create light as aĬantrip without committing a hand to hold a literal ball of fire, so Light mayīe a helpful addition. Healing Hands is nice but won’t matter muchīeyond low levels. ![]() Radiant Soul works for other druids, giving you a temporary flight option when you need it.ĭamage resistances, Darkvision. Updated MMoM: Radiant Consumption works nicely for Circle of Spores and Circle of the Moon. The Moon may want other traits instead since they’ll be in melee. ![]() Wear short of magic items) maxes out at 14 AC, which you can match with 14ĭexterity and Studded Leather armor, easily achievable thanks to theĪarakocra’s Dexterity increase without cutting into your other ability scores.Ībsolutely perfect for any caster build, but Circle of Spores and Circle of Hide Armor (the heaviest armor that the druid can The Aarakocra can only fly in light armor, but for theĭruid that’s not a problem. Of course, other flying options like the Fairy and the Owlin ![]() Wisdom increases if it fits your build, but otherwise my advice under theĭefault rules still applies. Aarakocra EEPCĪ fine choice for a flying casting-focused druid, but other flying options are both more interesting Which might otherwise welcome any and all races. Consult yourĭM about which races are welcome in your game, as not all settings areĪppropriate to every setting or even to specific campaigns within a setting Keep in mind that not all races will be available in every game. Conversely, spores druids need as much durability as they can possibly get in order to survive fighting in melee in poor armor, and since the subclass is so MAD it’s often helpful to pick a race with three ability score increases.Īfter reading this handbook, I encourage you to read our Druid Handbook. You may benefit from innate spellcasting, especially if you can get more effective combat cantrips than Produce Flame.Ĭircle of the Moon and Circle of Spores are both exceptions: Since moon druids typically fight in Wild Shape, Dexterity and Constitution are often less important. Darkvision and flight can be provided by a spell or by using Wild Shape (though that may not be useful in combat for every druid), so even those traits aren’t overwhelmingly influential. With rare exception, Wisdom is all that you need from your racial ability score increases, but Dexterity and Constitution increases are also helpful because the Druid tends to have poor AC compared to similar classes like the Cleric.īeyond that, you have a lot of flexibility in what you want from racial traits. ![]()
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